mixel
Apr 10, 10:36 AM
Except . . . it is.
The REAL story here isn't whether mobile gaming - the likes of which we see *currently* and the likes of which we will see in the *near future* (this is just the tip of the iceberg) will be a major force in gaming (it already is) but rather, that "hardcore gamers" feel so threatened by this.
No they don't, they don't see it as a legitimate threat because it has very little industry support. Hardcore gamers would probably welcome a new serious player in the market. Bring it on Apple.. Many of us want buttons but there are good uses for touch screens too. People were the same before Sony AND MS entered the market.. Largely dismissive.
I would be worried if touch was going to "supercede" buttons/sticks/etc, but that is seriously never going to happen. tactile controls are actually more intuitive than remappable non-buttons that work differently for every title.
And here's an even deeper fear of theirs, buried in the subtext: that in time, console gaming will shift to a touch-based tablet paradigm - possibly not in terms a complete replacement for consoles, but in terms of the way developers (and big-name developers) shift their attention to mobile gaming at the expense of consoles, in order to enjoy possibly far greater profits thanks to a much larger audience. After all, consoles are severely limited in their current state. Gaming and maybe Blu Ray playback. Mobile devices, however, offer a galaxy of possibilities - soon to be indispensable tools for nearly everyone.
I don't think anyone's seriously worried about that. It would be a bad thing but i'd not call it threatening. How will they make much larger profits in a market where everything's competing to charge minute amounts? You realise how much money is in the games industry as it is? They've had long enough to start to "shift their attention to mobile gaming at the expense of consoles" - Why isn't there any sign that this is actually happening? At all? Show us the games.. I want them. XD
Imagine big-name, premier titles appearing on mobile devices first before being ported over to that box you hook up to the TV with the big-button controller that RROD'd just last month?
It's really amusing.
Welcome, gamers.
Seriously.
You seem to have no idea how game development works. They aren't going to be building for mobile devices then scaling up to much more powerful home consoles at any point in the foreseeable future.. It would make absolutely NO sense.
There's space in the market for multiple players and various control schemes. :)
Kinect being the fastest selling consumer electronic device in history tells you a lot about the legitimacy of the non-Apple gaming market. And the crazy sales of the Wii, DS etc. Even the PSP is selling in massive amounts in Japan still. The crazy Apple-centric perspective of so many people here is frustrating. There is more stuff going on in technology than what Apple dictates.
The REAL story here isn't whether mobile gaming - the likes of which we see *currently* and the likes of which we will see in the *near future* (this is just the tip of the iceberg) will be a major force in gaming (it already is) but rather, that "hardcore gamers" feel so threatened by this.
No they don't, they don't see it as a legitimate threat because it has very little industry support. Hardcore gamers would probably welcome a new serious player in the market. Bring it on Apple.. Many of us want buttons but there are good uses for touch screens too. People were the same before Sony AND MS entered the market.. Largely dismissive.
I would be worried if touch was going to "supercede" buttons/sticks/etc, but that is seriously never going to happen. tactile controls are actually more intuitive than remappable non-buttons that work differently for every title.
And here's an even deeper fear of theirs, buried in the subtext: that in time, console gaming will shift to a touch-based tablet paradigm - possibly not in terms a complete replacement for consoles, but in terms of the way developers (and big-name developers) shift their attention to mobile gaming at the expense of consoles, in order to enjoy possibly far greater profits thanks to a much larger audience. After all, consoles are severely limited in their current state. Gaming and maybe Blu Ray playback. Mobile devices, however, offer a galaxy of possibilities - soon to be indispensable tools for nearly everyone.
I don't think anyone's seriously worried about that. It would be a bad thing but i'd not call it threatening. How will they make much larger profits in a market where everything's competing to charge minute amounts? You realise how much money is in the games industry as it is? They've had long enough to start to "shift their attention to mobile gaming at the expense of consoles" - Why isn't there any sign that this is actually happening? At all? Show us the games.. I want them. XD
Imagine big-name, premier titles appearing on mobile devices first before being ported over to that box you hook up to the TV with the big-button controller that RROD'd just last month?
It's really amusing.
Welcome, gamers.
Seriously.
You seem to have no idea how game development works. They aren't going to be building for mobile devices then scaling up to much more powerful home consoles at any point in the foreseeable future.. It would make absolutely NO sense.
There's space in the market for multiple players and various control schemes. :)
Kinect being the fastest selling consumer electronic device in history tells you a lot about the legitimacy of the non-Apple gaming market. And the crazy sales of the Wii, DS etc. Even the PSP is selling in massive amounts in Japan still. The crazy Apple-centric perspective of so many people here is frustrating. There is more stuff going on in technology than what Apple dictates.
CIA
Apr 13, 01:12 AM
Currently I work as a producer for the NBA. If the face recognition works, that could be huge for what I do. We have to go through months and months of games pulling highlights of individual players. Currently we edit using Final Cut Pro systems. If the new system can accurately analyze faces and allow me to do a search for certain players, well, that would be friggin' awesome. I hope it works.
I was wracking my brain trying to figure out what the hell the face recognition feature would be used for. That makes sense, sports. Sadly we shoot a ton of skiing and snowboarding, so it probably won't work well for us since everyone is wearing hats/helmets and goggles.
I was wracking my brain trying to figure out what the hell the face recognition feature would be used for. That makes sense, sports. Sadly we shoot a ton of skiing and snowboarding, so it probably won't work well for us since everyone is wearing hats/helmets and goggles.
SimD
Apr 12, 10:55 PM
So exactly what "pro" features were removed with this release?
The dull gray colour, the fact that it isn't an elite app costing over $1000 making it unavailable to the mass.. uhmm the huge instruction manual?
(/sarcasm)
The dull gray colour, the fact that it isn't an elite app costing over $1000 making it unavailable to the mass.. uhmm the huge instruction manual?
(/sarcasm)
rasmasyean
Mar 15, 09:49 AM
you think it would be 'pretty cool' to relocate 130 million people to some 'barren area' in a foreign land when there is absolutely no reasons for it?
and you think it would be "practical"????
Obviously, it wouln't be "all at once" and these types of things never happen in one single "foreign land". But history is wrought with many resettling of peoples, the Jews is just one example. This actually happens a lot for "unnatural" disasters like war and stuff.
If this situation blows up more and more, heck, humans haven't even dealt with such a potential disaster outcome before. It's actually purely "unnatural" at it's roots. There isn't any natural deposit of refined radioactive uranium/plutonium/whatever that we've encountered on earth before. This is purely man-made and is not supposed to exist. I mean, what is there to do in such a case? I know GM, Microsoft, Motorola et al may have a field day if the Japanese just disapeared, but hey, there's added value elsewhere that many nations would value in having their human and physical assets close.
and you think it would be "practical"????
Obviously, it wouln't be "all at once" and these types of things never happen in one single "foreign land". But history is wrought with many resettling of peoples, the Jews is just one example. This actually happens a lot for "unnatural" disasters like war and stuff.
If this situation blows up more and more, heck, humans haven't even dealt with such a potential disaster outcome before. It's actually purely "unnatural" at it's roots. There isn't any natural deposit of refined radioactive uranium/plutonium/whatever that we've encountered on earth before. This is purely man-made and is not supposed to exist. I mean, what is there to do in such a case? I know GM, Microsoft, Motorola et al may have a field day if the Japanese just disapeared, but hey, there's added value elsewhere that many nations would value in having their human and physical assets close.
econgeek
Apr 12, 10:40 PM
All video is native, it sounds like. It ingests, and as it ingests it makes a working copy that you edit with. On output it works with the original. I think they have eliminated (effectively) the distinction between "edit format" and "capture format".
It sounds like some of the features of motion are built in.
Live Type and other parts of the suite seem to be built in, from what I can gather.
It sounds like some of the features of motion are built in.
Live Type and other parts of the suite seem to be built in, from what I can gather.
rxse7en
Oct 12, 07:12 AM
Thanks for the update. Still as cheap as the refurbs. I think that's cheap enough for me.
the 30" is 4,096k pixels = $1349
the 24" x2 is 4,608k pixels = $1420
30" = 512k pixels smaller but one big canvas.
One card can drive a 30" + a 24" for a total of 7,400k pixels.
Going up from my current level of 4,224k or + 3,176k pixels.
Got my coupon and I'm good to go with my balance available on Friday to get this deal for $1460 including tax.
You're welcome.
You take the plunge? I'm torn between the 30" or two 24" monitors. I'm thinking I may buy one 24" now, then pick up another monitor on Black Friday--hopefully after I've purchased a new Mac Pro.
B
the 30" is 4,096k pixels = $1349
the 24" x2 is 4,608k pixels = $1420
30" = 512k pixels smaller but one big canvas.
One card can drive a 30" + a 24" for a total of 7,400k pixels.
Going up from my current level of 4,224k or + 3,176k pixels.
Got my coupon and I'm good to go with my balance available on Friday to get this deal for $1460 including tax.
You're welcome.
You take the plunge? I'm torn between the 30" or two 24" monitors. I'm thinking I may buy one 24" now, then pick up another monitor on Black Friday--hopefully after I've purchased a new Mac Pro.
B
Sounds Good
Apr 5, 06:01 PM
Also, one has to get use to dragging icons from one place to another. I did not do this while using Windows. I am not saying it cannot be done, but I closed or deleted apps with the window. However, it is not necessary to drag icons etc.. One can right click an icon and select the "get info" term from the menu.
Hmm? I'm not really sure what this means. Can you explain?
When you close a window via the famous "X" to the top left of the window, technically it is not closed, as you must officially close the window from the dock or reopen the window and select "quit 'x' app." Underneath the dock there is a circular light informing you that the app is still open. This experience, while it is petty, has caused slight grief. I was use to the absolutism of closing the program the first time by clicking 'X.'
Wow. I could see this being a pain in the butt when we're used to just clicking on 'Close Window' and we're done.
Are you guys sure that switching is really "worth it"? (serious question)
Hmm? I'm not really sure what this means. Can you explain?
When you close a window via the famous "X" to the top left of the window, technically it is not closed, as you must officially close the window from the dock or reopen the window and select "quit 'x' app." Underneath the dock there is a circular light informing you that the app is still open. This experience, while it is petty, has caused slight grief. I was use to the absolutism of closing the program the first time by clicking 'X.'
Wow. I could see this being a pain in the butt when we're used to just clicking on 'Close Window' and we're done.
Are you guys sure that switching is really "worth it"? (serious question)
Machead III
Aug 29, 11:44 AM
Just look at peopel today, even in this forum. Just 5 years ago there would be far less worried faces around, we left that to the lab coats and their crackpot theories.
I guess it was the recent natural disasters and the heatwaves that did it.
Well, if that's what's got you worried, then good. I hate to say it, but you need to be very, very worried. You thought this summer was hot? Think what it will be like in 10, 20, 50 years.
Think what it will be like in a 100.
Life on Earth is notoriously sensitive to temperatures. We were sweating like pigs with the increase of only a fractions of a degree.
By 2100 if we don't implement vast changes, and this is even if we maintain the rate we're at now, the Earth will have warmed by about 4 degrees C.
At this point human life expectancies will have probably halved. Give it another 100 years or so and that's it, game over, we're done, another species added to the no doubt vast list of intelligent species throughout the universe that have destroyed themselves in the pursuit of wealth.
I guess it was the recent natural disasters and the heatwaves that did it.
Well, if that's what's got you worried, then good. I hate to say it, but you need to be very, very worried. You thought this summer was hot? Think what it will be like in 10, 20, 50 years.
Think what it will be like in a 100.
Life on Earth is notoriously sensitive to temperatures. We were sweating like pigs with the increase of only a fractions of a degree.
By 2100 if we don't implement vast changes, and this is even if we maintain the rate we're at now, the Earth will have warmed by about 4 degrees C.
At this point human life expectancies will have probably halved. Give it another 100 years or so and that's it, game over, we're done, another species added to the no doubt vast list of intelligent species throughout the universe that have destroyed themselves in the pursuit of wealth.
ddtlm
Oct 12, 09:51 PM
Just passing through... an interesting test would be finding the determinants of large matricies of floats and ints. And I mean finding them by the straightforward stupid computation method, none of the simplification stuff.
Reasons:
1) Too large for all data to be in registers but easily small enough to fit in L1.
2) Takes a long time for surprisingly small matricies (20x20 is a huge number of calculations).
3) Stresses multiples and adds.
4) No massive-yet-trivial compiler simplifications, even for int.
5) The result has meaning.
Reasons:
1) Too large for all data to be in registers but easily small enough to fit in L1.
2) Takes a long time for surprisingly small matricies (20x20 is a huge number of calculations).
3) Stresses multiples and adds.
4) No massive-yet-trivial compiler simplifications, even for int.
5) The result has meaning.
entatlrg
Mar 13, 02:04 PM
Perfectly fine using the new designs that run safer and can even recycle their own waste. I would not have dismissed the entire car industry just because the early models lacked safety features and had high fatality and breakdown rates. It's early days still for the nuclear power industry. We do need to work on uranium mining and milling practices, however.
Automobile safety features and breakdowns compared to nuclear disaster.
Huh?
Automobile safety features and breakdowns compared to nuclear disaster.
Huh?
stcanard
Mar 18, 12:13 PM
But it can be fixed by possibly: Encrypting (or Changing the way it is encrypted) the AAC file on the transfer from itms to the player.
or force the player to send the authorize code to apple to wrap on <i> their</i> servers before send it back to the player.
If they do the server fix it'll take more than a day.
And it will take Jon a day to figure out how the iTunes client generates that key and spoof it. Again by definition DRM has to be insecure, because the client must have all the information necessary to break it.
In interviews Steve Jobs has gone on record saying that unbreakable DRM is impossible. What you're seeing from Apple is a "good enough" strategy. After all, they don't really care, it's only there to appease the RIAA.
Does anybody have more of an idea on how the DRM wrapping is done and how the undrmed file is transfered?
There's a good overview of what's happening at Ars.
Basically the issue (and I hadn't thought about this) is that the song has to be individually encrypted for each client; that's how its made playable on your system not other people's. Because they're using Akamai to cache and distribute the files they can't distribute pre-encrypted ones! (The analogy is it would be like libraries carrying a copy of the book for everyone who might borrow it). Apple can't link everything back to their servers as you'd bottleneck it.
Instead its your copy of iTunes that's actually adding the DRM (and that's probably why the new Motorola phone won't let you buy directly from the store, it can't add the DRM).
It's an interesting problem. I would bet you will find this hole in WMA stores for the same reason. Of course Jon prefers to target the source that will get him headlines.
Apple will make another "good enough" fix to block it for another 6 months. But they really don't care. Although externally they "care", I bet internally it doesn't particularly bother them because ITMS is so big that the record companies can't afford to pull out of it.
or force the player to send the authorize code to apple to wrap on <i> their</i> servers before send it back to the player.
If they do the server fix it'll take more than a day.
And it will take Jon a day to figure out how the iTunes client generates that key and spoof it. Again by definition DRM has to be insecure, because the client must have all the information necessary to break it.
In interviews Steve Jobs has gone on record saying that unbreakable DRM is impossible. What you're seeing from Apple is a "good enough" strategy. After all, they don't really care, it's only there to appease the RIAA.
Does anybody have more of an idea on how the DRM wrapping is done and how the undrmed file is transfered?
There's a good overview of what's happening at Ars.
Basically the issue (and I hadn't thought about this) is that the song has to be individually encrypted for each client; that's how its made playable on your system not other people's. Because they're using Akamai to cache and distribute the files they can't distribute pre-encrypted ones! (The analogy is it would be like libraries carrying a copy of the book for everyone who might borrow it). Apple can't link everything back to their servers as you'd bottleneck it.
Instead its your copy of iTunes that's actually adding the DRM (and that's probably why the new Motorola phone won't let you buy directly from the store, it can't add the DRM).
It's an interesting problem. I would bet you will find this hole in WMA stores for the same reason. Of course Jon prefers to target the source that will get him headlines.
Apple will make another "good enough" fix to block it for another 6 months. But they really don't care. Although externally they "care", I bet internally it doesn't particularly bother them because ITMS is so big that the record companies can't afford to pull out of it.
hayesk
Apr 9, 09:33 PM
Brilliant! then a family of five can all play scrabble or monopoly for the low low cost of $1,495*
*listed price includes iDevices only. Apple tv required to play. Apple tv, monopoly and scrabble sold separately.
Gee, and you'll also need to buy a house to play it in. Are you going to include that too? What a ridiculous statement. If the these devices only played Scrabble then you'd have a point. But these devices do so much more. So why would you say such a ridiculous thing?
*listed price includes iDevices only. Apple tv required to play. Apple tv, monopoly and scrabble sold separately.
Gee, and you'll also need to buy a house to play it in. Are you going to include that too? What a ridiculous statement. If the these devices only played Scrabble then you'd have a point. But these devices do so much more. So why would you say such a ridiculous thing?
bushido
Mar 18, 06:46 AM
i'm surprised its not against some law tbh
i'm in europe so i can use tethering without any additional costs bc its just a rip off anyway. the provider enables a feature for u that is there in the first place and they give u the same data.
its as if t-online would ask me to pay extra for every additional laptop connected to my wifi
i'm in europe so i can use tethering without any additional costs bc its just a rip off anyway. the provider enables a feature for u that is there in the first place and they give u the same data.
its as if t-online would ask me to pay extra for every additional laptop connected to my wifi
marmotmammal
Apr 12, 11:06 PM
I was just about to buy PluralEyes. Thus far, FCP X seems to be OK, whether it's a real upgrade, iMovie or whatever. 64-bit, editing while ingesting...that's kool. Just gotta wait for more info.
skunk
Mar 12, 04:49 AM
Presumably this is/was the selfsame containment building which was supposed to contain the pressurised radioactive steam which was vented from the reactor. The billowing cloud is described elsewhere as "vapour", i.e. "steam". Seems difficult to reconcile the picture with public statements about a "tiny" amount of radioactive material being released.
TorontoLRT
Jun 21, 06:49 AM
^Ummmm... Is there any logic to that, or are you just "hahahaing" to get attention?
Edge100
Apr 15, 01:10 PM
Matthew 5:18-19
Mark 7:9-13
Luke 16:17
Also, I love the use of the term "true Christian". It's perfect:
http://en.wikipedia.org/wiki/No_true_Scotsman
Mark 7:9-13
Luke 16:17
Also, I love the use of the term "true Christian". It's perfect:
http://en.wikipedia.org/wiki/No_true_Scotsman
Caliber26
Apr 15, 09:59 AM
So you would rather the message be:
"(Don't) Go ahead,(and) be gay. It's (not) perfectly fine."
Good god!
It is not a prison sentence!
"Embrace the inevitable consequences of the lifestyle" ? :confused::confused:
Such as?
What an astonishingly bleak world view you have.
I rather there be NO message... whether it's to encourage or discourage this lifestyle. Go ahead and support the no-bullying stuff, but there's no need to highlight the gay agenda. There is bullying on so many levels, yet the gay thing seems to be the fad these days. It's almost as if they're trying to recruit more and more people. You'd have to be blind to not see that! If you're gay, you're gay and you will eventually come to being your own person. One doesn't need all these videos and ads giving us the "it's okay to be gay, let's do this!" pep talk. F that! And I can say so because I *am* gay.
As for your second, point: you obviously must not know very many gay people, personally. This lifestyle does not come without baggage and high-priced trade offs. Anyone who says there's no inconveniences and struggles with being gay/lesbian is full ****.
"(Don't) Go ahead,(and) be gay. It's (not) perfectly fine."
Good god!
It is not a prison sentence!
"Embrace the inevitable consequences of the lifestyle" ? :confused::confused:
Such as?
What an astonishingly bleak world view you have.
I rather there be NO message... whether it's to encourage or discourage this lifestyle. Go ahead and support the no-bullying stuff, but there's no need to highlight the gay agenda. There is bullying on so many levels, yet the gay thing seems to be the fad these days. It's almost as if they're trying to recruit more and more people. You'd have to be blind to not see that! If you're gay, you're gay and you will eventually come to being your own person. One doesn't need all these videos and ads giving us the "it's okay to be gay, let's do this!" pep talk. F that! And I can say so because I *am* gay.
As for your second, point: you obviously must not know very many gay people, personally. This lifestyle does not come without baggage and high-priced trade offs. Anyone who says there's no inconveniences and struggles with being gay/lesbian is full ****.
amorya
Apr 13, 09:38 AM
I do have to agree that Apple is strangely moving away from the core pro market that was very loyal.
I've just gone and read through the tweets from @fcpsupermeet, which describe the event. From comments like this (I pick this one as an example, loads of people are expressing the sentiment) I was expecting something really consumer-focussed, rather than:
"Really great color tools built in. Animated windows, keyed secondaries, demo looks really good."
"Auto guides and keyframes for motion effects a lot like Motion (without the silly record button)."
"Single clip match grade between shots. Just saw a VERY fast auto render."
"Automatic dual system audio via waveform analysis"
""Compound Clips": collapse chunks of media into a single clip on the timeline. How nesting always should have worked."
"Can start editing during ingest of AVCHD and other media, switches silently to local media as it ingests"
"Resolution independent playback/timeline all the way up to 4K"
Now, I'm not a video pro. I'll admit I'm a hobbyist: I was part of my university's film making society, and I've done various projects myself, but it's not my professional gig. But I can't see anything here that shows Apple moving away from the pro market. As far as I can tell they've done a really ambitious ground-up Cocoa rewrite of FCP, streamlining the workflow to make it quicker to use (no more render dialogs!), and at the same time building in loads of new tech like colour matching throughout.
Is the only thing people are bothered about the fact that they changed the UI? Because other than that, I just can't see what the complaints are about. We haven't heard any actual confirmed statements of features being removed, so why assume that any crucial ones have been? They'd have been nuts to switch away from a timeline-based system like iMovie did, and so of course they didn't do that. They rewrote everything from scratch to remove a bunch of legacy baggage (like the lack of multithreading, and the Carbon UI that prevented it going 64 bit), which is awesome, but I completely can't see any evidence of a change of focus.
Amorya
I've just gone and read through the tweets from @fcpsupermeet, which describe the event. From comments like this (I pick this one as an example, loads of people are expressing the sentiment) I was expecting something really consumer-focussed, rather than:
"Really great color tools built in. Animated windows, keyed secondaries, demo looks really good."
"Auto guides and keyframes for motion effects a lot like Motion (without the silly record button)."
"Single clip match grade between shots. Just saw a VERY fast auto render."
"Automatic dual system audio via waveform analysis"
""Compound Clips": collapse chunks of media into a single clip on the timeline. How nesting always should have worked."
"Can start editing during ingest of AVCHD and other media, switches silently to local media as it ingests"
"Resolution independent playback/timeline all the way up to 4K"
Now, I'm not a video pro. I'll admit I'm a hobbyist: I was part of my university's film making society, and I've done various projects myself, but it's not my professional gig. But I can't see anything here that shows Apple moving away from the pro market. As far as I can tell they've done a really ambitious ground-up Cocoa rewrite of FCP, streamlining the workflow to make it quicker to use (no more render dialogs!), and at the same time building in loads of new tech like colour matching throughout.
Is the only thing people are bothered about the fact that they changed the UI? Because other than that, I just can't see what the complaints are about. We haven't heard any actual confirmed statements of features being removed, so why assume that any crucial ones have been? They'd have been nuts to switch away from a timeline-based system like iMovie did, and so of course they didn't do that. They rewrote everything from scratch to remove a bunch of legacy baggage (like the lack of multithreading, and the Carbon UI that prevented it going 64 bit), which is awesome, but I completely can't see any evidence of a change of focus.
Amorya
wdogmedia
Aug 29, 04:32 PM
In the EU there will soon be WEEE directive that governs the disposal of so called "E-waste" (televisions, computers, phones, etc), that will seriously affect manufacturers and retailers. So will Apple continue along their current trend of simply not selling products in these territories or will they redesign them? Because, eventually these sorts of laws will be passed all around the world, including the US.
Apple needs to abide by the laws of whatever country it sells products in (I know, I ended with a preposition, I'm tired). In order to survive, Apple will need to adapt along with changine environmental law....I'm certainly not suggesting that Apple break the law.
I'm only saying that as of right now, Apple's not actually doing anything legally wrong.
EDIT: And as far as being "proactive," Apple is somewhat bound by its suppliers, at least in a manufacturing sense. Batteries from Sony, processors from Motorola, IBM and Intel, hard drives from Toshiba, etc.
Apple needs to abide by the laws of whatever country it sells products in (I know, I ended with a preposition, I'm tired). In order to survive, Apple will need to adapt along with changine environmental law....I'm certainly not suggesting that Apple break the law.
I'm only saying that as of right now, Apple's not actually doing anything legally wrong.
EDIT: And as far as being "proactive," Apple is somewhat bound by its suppliers, at least in a manufacturing sense. Batteries from Sony, processors from Motorola, IBM and Intel, hard drives from Toshiba, etc.
Amazing Iceman
Apr 28, 11:17 AM
Q1 is usually the worst time to launch a high-price consumer product. Most people are broke and trying to recover from Christmas. The iPad 2 did very well for a Q1 launch.
I believe Mac Q1 sales were low because everyone is waiting for the refreshed models, due anytime now.
So let's see how Apple does in Q2... :D
I believe Mac Q1 sales were low because everyone is waiting for the refreshed models, due anytime now.
So let's see how Apple does in Q2... :D
OptyCT
Apr 20, 06:48 PM
Please explain to me how I am experiencing a "degraded" experience on my current Android phone?
I can do everything your iPhone can, plus tether at no additional cost and download any song I want for free.
Ease of use in Android is just as simple as an iPhone, with the ability to customize IF YOU SO PLEASE.
So if you would, cut the degraded experience crap.
I'm an avid Mac and iPad user, but I also own and use a Droid Incredible. A couple of months ago, I just about had it with the phone. Battery life was poor, frequent reboots, etc. So, I decided to root the phone. After rooting, it was an entirely new experience. All of my issues with the Incredible were resolved. Battery life was much improved, UI was a lot smoother and well thought out, etc. However, the constant annoyance with Android was still there...the Android Market. The quality of apps on the Android market, when compared to the App Store, are very low. It reminds me of the App Store from four years ago. On top of that, I'm paranoid to download any app that isn't made by a well-known developer.
In response to the previous post that touted the ability to tether and download music at no cost on a rooted Android, my Cyanogenmod Incredible can also do this. However, you'd have to be a fool to think that the wireless carriers are going to allow this to continue. There's already warnings from top root developers that the carriers are going to lock this down in the near future.
I can do everything your iPhone can, plus tether at no additional cost and download any song I want for free.
Ease of use in Android is just as simple as an iPhone, with the ability to customize IF YOU SO PLEASE.
So if you would, cut the degraded experience crap.
I'm an avid Mac and iPad user, but I also own and use a Droid Incredible. A couple of months ago, I just about had it with the phone. Battery life was poor, frequent reboots, etc. So, I decided to root the phone. After rooting, it was an entirely new experience. All of my issues with the Incredible were resolved. Battery life was much improved, UI was a lot smoother and well thought out, etc. However, the constant annoyance with Android was still there...the Android Market. The quality of apps on the Android market, when compared to the App Store, are very low. It reminds me of the App Store from four years ago. On top of that, I'm paranoid to download any app that isn't made by a well-known developer.
In response to the previous post that touted the ability to tether and download music at no cost on a rooted Android, my Cyanogenmod Incredible can also do this. However, you'd have to be a fool to think that the wireless carriers are going to allow this to continue. There's already warnings from top root developers that the carriers are going to lock this down in the near future.
milozauckerman
Jul 13, 11:16 AM
So Dell has a system with dirt-cheap CPU and that vaunted Dell-"designed" case for under $1000. And you are now expecting to get an Apple-system with kick-ass case and considerably more expensive CPU with just $200 extra?
Well, well, some wicked-awesome case design is what matters most! Is it tough to say that with a straight face?
Isn't this just the wannabe design-snob version of l33t kiddos outfitting their computers with neon and other assorted garbage?
Well, well, some wicked-awesome case design is what matters most! Is it tough to say that with a straight face?
Isn't this just the wannabe design-snob version of l33t kiddos outfitting their computers with neon and other assorted garbage?
thisisahughes
Apr 8, 10:15 PM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8G4 Safari/6533.18.5)
I cannot wait. I've been waiting for this, for years.
I cannot wait. I've been waiting for this, for years.
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